A short bibliography of off-line resources
This list may not always be kept fully up-to-date. For more recent publications please visit the Bookstores in the LearningWorks library and village.
General
Carr, P. and Pond, G. (2007). The Unofficial Tourists’ Guide to Second Life. London: Boxtree Ltd. ISBN: 0752226460. [Amazon]
Freedman, R. (2008). How to Make Real Money in Second Life: Boost Your Business, Market Your Services, and Sell Your Products in the World’s Hottest Virtual Community. London: McGraw-Hill Professional. ISBN: 0071508252. [Amazon]
Guest, T. (2007). Second Lives. London: Hutchinson. ISBN: 0091796571. [Amazon]
Heaton, J. (2007). Introduction to Linden Scripting Language for Second Life. St Louis: Heaton Research Inc. ISBN: 1604390042. [Amazon]
Heaton, J. (2007). Scripting Recipes for Second Life. St Louis: Heaton Research Inc. ISBN: 160439000X. [Amazon]
Heaton, J. (2007). Introduction to Textures, Animation Audio and Sculpting in Second Life. St Louis: Heaton Research Inc. ISBN: 1604390026. [Amazon]
Mansfield, R. (2007). How to Do Everything with Second Life. London: McGraw-Hill Osborne. ISBN: 0071497897. [Amazon]
Rymaszewski, M., Au, W.J., Wallace, M., Winters, C., Ondrejka, C. and BatstoneCunningham, B. (2006). Second Life: The Official Guide. London: John Wiley & Sons. ISBN: 047009608X. [Amazon]
Tapley, R. (2007). Designing Your Second Life. New Riders. ISBN: 0321503015. [Amazon]
Terdiman, D. (2007). Entrepreneurs Guide to Second Life: Making Money in the Metaverse. London: John Wiley & Sons. ISBN: 0470179147. [Amazon]
v3image (2007). A Beginner’s Guide to Second Life. Las Vegas, NV: Archebooks Publishing. ISBN: 1595071903. [Amazon]
Weber, A., RuferBach, K. and Platel, R. (2007). Creating Your World: The Official Guide to Advanced Content Creation for Second Life. London: John Wiley & Sons. ISBN: 0470171146. [Amazon]
Learning and teaching
Aldrich, C. (2009). Learning Online with Games, Simulations, and Virtual Worlds: Strategies for Online Instruction. London: Jossey Bass. ISBN-13: 978-0470438343.
Annetta, L.A., Folta. E. & Klesath, M. (2010). V-Learning: Distance Education in the 21st Century Through 3D Virtual Learning Environments. Berlin: Springer. ISBN-13: 978-9048136209
Cheney, A. & Sanders, R.L. (2011). Teaching and Learning in 3D Immersive Worlds: Pedagogical Models and Constructivist Approaches. Hershey, PA: IGI Global. ISBN-13: 978-1609605179
Heiphetz, A. & Woodill, G. (2010). Training and Collaboration with Virtual Worlds: How to Create Cost-Saving, Efficient and Engaging Programs. London: McGraw-Hill Professional. ISBN-13: 978-0071628020
Kapp, K.M. & O’Driscoll, A. (2010). Learning in 3D: Adding a New Dimension to Enterprise Learning and Collaboration. London: Jossey Bass. ISBN-13: 978-0470504734
Molka-Danielsen, J. & Mats Destchmann, M. (2009). Learning and Teaching in the Virtual World of Second Life. Trondheim, Norway: Tapir Academic Press. ISBN-13: 978-8251923538.
Peachey, A., Gillen, J., Livingstone, D. & Smith-Robbins, S. (2010). Researching Learning in Virtual Worlds. London: Springer. ISBN-13: 978-1849960465
Sheehy, K. (2010). Virtual Worlds: Controversies at the Frontier of Education (Education in a Competitive and Globalizing World). Hauppauge, NY: Nova Science Publishers Inc. ISBN-13: 978-1608762613
Wankel, C. & Kingsley, J. (2009). Higher Education in Virtual Worlds: Teaching and Learning in Second Life. Bingley, UK: Emerald Group Publishing Limited. ISBN-13: 978-1849506090.
Legal, Ethical, and Political
Adrian, A. (2010). Law and Order in Virtual Worlds. Hershey, PA: Information Science Reference. ISBN-13: 978-1615207954
Duranske, B.T. (2008). Virtual Law: Navigating the Legal Landscape of Virtual Worlds. Chicago: American Bar Association. ISBN: 978-1-60442-009-8
Sparrow, A. (2010). The Law of Virtual Worlds and Internet Social Networks. Farnham: Gower. ISBN-13: 978-0566088506
Wankel, C. & Malleck, S. (eds.) (2010). Emerging Ethical Issues of Life in Virtual Worlds. Charlotte, NC: Information Age Publishing. ISBN-13: 978-1607523772