I’ve just found the very useful JISC publication , ‘Getting Started With Second Life’, at 32 pages a succinct and very readable guide for educators that addresses just about all the core issues for newbies, from first signing up for an account through to answering questions relating to common mistakes and assumptions.  The only shortcomings, so far as I can see, are the absence of [a] a few case studies across disciplines illustrating how SL is being successfully used in teaching and learning (which would certainly be useful to enthusiasts endeavouring to market SL to possibly sceptical colleagues), [b] some reflective discussion of paedagogical issues within a virtual environment, and [c] better practical guidance on preparing and managing lectures and classes, including in-world use of education tools as well as of ’slashups’ such as Sloodle and blogHUD.  But as an avowedly ‘Getting started’ guide it should perhaps not be expected to venture beyond the core basics.  So, yes, a very highly recommended download.

The following is from the accompanying blurb on the JISC web site:

The guide has been written by representatives from several projects from within JISC’s recent Users and Innovation programme, which gave project teams the opportunity to work in emergent technology spaces that at the time were the domain of very few in higher education. These included multi-user virtual environments such as Second Life.

Through a structured community and careful brokering of connections both in the UK and internationally, a group of projects came together that looked at these then only potential learning spaces and tried to make sense of them for an already busy higher education market. Their results and outputs far exceeded those laid down in their project plans, and are a testament to not only the projects’ own hard work, but the help and input of a wide range of other U&I projects whose staff volunteered their time to user test and participate ‘in world’ with events and exercises.

Through the life of the Second Life projects information was gathered and analysed and, perhaps unsurprisingly, one area stood out as needing support more than any other – getting started. This then gave weight to the argument for a JISC Introductory guide to Second Life. And here it is: aimed at staff who are looking to connect through a virtual world to learning and research activities, this guide should be the first step in any proposed use of Second Life for learning and teaching, providing a step by step approach and a range of guidance in the key areas and issues.

Reference

‘Getting Started With Second Life’
» http://www.jisc.ac.uk/publications/documents/gettingstartedsecondlife.aspx

The new solipCISM bookshop, located in the new Village at 4000 metres over the island, is now near completion.  At the present time it displays and (via a link to Amazon) sells only books related to Second Life, plus a couple of my own books.  My hope is that other staff in the faculty will choose to place their own books here; and, beyond that, that academic authors outside of the university will see an opportunity to showcase and sell their publications.

solipCISM bookshop

You can now reach Khoisan by telephone in solipCISM.  Students and others have always been able to see whether or not I’m online, but unless they’ve been on my Contacts list they’ve had no direct way of contacting me when online.

To address this inconvenience, I googled a telephone box image, built a telephone box, and put in a modified version of Kristy Fanshaw’s online indicator script that will not only show that I’m online but will also allow people to IM me in-world.  Kiosks will be placed at each of the main buildings.

I foresee as a future development the inclusion of a telephone directory in the box enabling callers to reach any lecturing staff online … but that will be for another day.

Find Kristy Fanshaw’s script here:
» http://wiki.secondlife.com/wiki/Online_Indicator

RezzableIt had been, as much as anything else, my longstanding interests in virtual history and virtual archaeology that had, after some years of teaching my desktop VR module, motivated me to devise and launch my final-year undergraduate Culture & Heritage Informatics module two years ago.  I’d been surprised and impressed by a number of historical reconstructions in VRML, X3D, Adobe Atmosphere, and Second Life; and had meanwhile, from early this year, been playing with OpenSim, first standalone from a server in my attic, and subsequently connected to MyOpenGrid, as a platform for big historical builds.  I was therefore thrilled yesterday to discover Heritage Key, owned and produced by London-based Rezzable Productions Ltd.

Rezzable has long been a significant presence in Second Life, creator of such visually dazzling productions as Greenies, Tunnel of Light, Black Swan, and the King Tut Virtual exhibition.  The company has this year (so how come I missed it till now?) launched its own OpenSim-based grid, currently a modest “Rezzable’s Private Grid Alpha” (see snapshot above right), and also created the magnificent Heritage Key (again OpenSim) platform and viewer that will allow visitors to “travel across time and place to unlock the wonders of the Ancient World”, beginning with the brilliant King Tut Virtual exhibition initially installed in Second Life.

I’m clearly going to have a lot more to say about Rezzable’s new ventures in due course.  In the meantime, below are some of the snapshots I took during my own visit to Heritage Key.  Click on any image to view larger format.

The above text and screenshots are published in accordance with Rezzable’s Creative Commons Attribution-Noncommercial-Share Alike 2.0 UK license for photographing and filming of content, viz: “Photos and movies for non-commercial and press use are allowed when proper attribution to Rezzable for creating the location(s) is given”.

References

RezzableProductions Ltd.
» http://rezzable.com
» http://rezzable.net

Heritage Key
» http://heritage-key.com

I’m delighted to announce the arrival of Tamsin Barzane’s Middle Passage Experience installation as a new permanent exhibition on solipCISM. I first blogged the exhibition back in early July when it was curated on Saminaka.  Prim limitations at that time meant, however, that the exhibition there could only be temporary, so I’m very pleased indeed to have been able to offer Tamsin space on solipCISM for an innovative and interactive exhibition that brilliantly exemplifies the educational potential of Second Life.  The snapshots below are from the current exhibition on solipCISM; my original blog is reproduced below the gallery.

Visit the exhibition at: http://slurl.com/secondlife/SolipCISM/218/243/23
and see also the video interview with Tamsin at:
http://archive.treet.tv/designing-worlds-middle-passage-experience

The original blog of 7th July 2009 …

I’ve long and often been greatly impressed by the innovative use of interactive 3D in the design of many of the museums, galleries, and cultural exhibitions I’ve visited in Second Life, some of which I’ll cover in future blog posts. The one I’m reviewing today may only have another week in Second Life before it’s removed to make space for others, so it’s with some urgency that I cover it here.

Second Life resident Tamsin Barzane–in real life a professor of African art and architecture in the USA–maintains the island of Saminaka, a virtual Nigeria. Tamsin told me that she had lived 6 years in Nigeria: “I’m an American who spent many happy years in Nigeria, and would like others to get a feel for the culture, history and fun Nigeria (real and virtual) have to offer.” Currently featured is an interactive role-play exhibition of the ‘Middle Passage’, the brutal and horrific transportation of enslaved Africans across the Atlantic to the plantations of the Caribbean and Americas. (Click on any of the thumbnail images in this posting to view a pop-up full-size image.)

Exhibition visitors will select one of five male and five female identities by clicking one of the identity boxes (see the first picture, right). A folder is delivered to the visitor’s inventory, containing the clothing of the character, a short biography of the character, and a notecard of instructions:

“Your Remembrance experience depends on you taking on an African identity. Please wear the clothes inside, and read about your character in the notecard nested below. If you have a flip title, you may want to use it for your African name. When you get to the prow of the slave ship, please look for the box with your name on it before continuing to the American part of the experience at Safe Haven Landing. Thank you for taking part.”

A selection of the identities–the first male, the second and third female–are displayed below:

NAME: Hunsi (“Bride of the Spirit”)
ETHNICITY: Allada (in modern Republic of Benin)
DATE AND AGE TAKEN: 1724 at age 11

My kingdom of Allada was a wealthy trading state with several ports by the coast–so the inland Fon went after us, destroying our capital and killing or selling all who weren’t able to flee in time. My mother and I were captured, but she died of fever before I even entered the ship. She took me for my initiation into Gu last year; I am young, but like my god, I was ready to fight, even with only a knife at hand.

NAME: Ronke (“I have found someone to treasure”)
ETHNICITY: Yoruba from Oyo Kingdom (in modern Nigeia)
DATE AND AGE TAKEN: Taken 1835 at age 15

My father is the Bashorun of Oyo, serving our Alafin as a general. My dear mother had sent me out of the city to the farm, hoping to set up a marriage for me with our neighbor there–she is a big trader and knows his first wife. But the Fulani swept through the area–they said they were going to take our farms, our villages, our city. They made us march for weeks down to the most water I’ve ever seen. We waited at Badagry, all cramped in a little building, for two months, and I saw many die. When we boarded the ship, I wept for my sisters and brothers, my parents, even my mother’s co-wives and their children. No husband, no child to mourn me, and these beasts who talk through their noses are carrying me to a far-off place to be eaten.

NAME: Nzinga (“Born with the umbilical cord around the neck”)
ETHHNICITY: Kongo (in modern Angola)
DATE AND AGE TAKEN: 1619 at age 36

I had six children for my husband, 4 girls and 2 boys, when the Jaga swept in and took everyone in the village who hadn’t gone out to farm and trade. I came from San Salvador before I married, so I could speak some Portuguese and was used to the white traders. But they didn’t listen as I pleaded when the Jaga sold us to them at Loanda.

Dressed in African costume, and assuming the identity of the selected character, the exhibition visitor then proceeds, in role, through the “Gate of No Return” to the slavers’ ship (the image that of the notorious Brookes), selecting the on-board box that corresponds with that identity to find a slave costume and further notecards outlining the later story of the captives. For Hunsi, for example:

NEW NAME: Romualde
DESTINATION: New Orleans

The ship’s first mate bought me. We sailed to Haiti where most of my compatriates left, then transferred to a smaller boat and sailed here. He sold me again, and I worked for M. Kerlerec unloading goods at the wharf.

DIED AGE 45 OF MALARIA

I worked at the wharf for some years until I learned French, and a friend taught me how to figure and write. I was part of the Bambara Conspiracy of 1731, but no one revealed my name when the plan to rise up was thwarted. My master started to use me to collect debts, since I was good with numbers. He freed me when he died, and I went to work for a counting house. I married Jeanne, an Indian and a good Catholic. I am one, too, but my vodunsi Gu still calls me sometimes for worship. We have 6 children.

The exhibition is imaginatively conceived and well designed. Does it effectively recreate the experiences of enslaved Africans? no, probably not–the unimaginable horror of enslavement, transportation, and a short and brutal life of enforced hard manual labour could arguably never be reproduced successfully in any digital medium. Yet the exhibition very successfully encapsulates in graphical form a snapshot of perhaps the greatest crime against humanity in human history.

The exhibition was located at:
http://slurl.com/secondlife/Saminaka/59/90/31
and Tamsin’s blog (the Saminaka newpaper) may be read at:
http://www.saminaka.blogspot.com

I’ve written before about the cultural and educational African presences in Second Life, and documented elsewhere Tamsin Barzane’s impressive Middle Passage exhibition on Saminaka.  Back in early August Tamsin invited me to a meeting of Africanists convening on Friday 10th August in the magnificent Saminaka Library.

[2009/08/06 4:27]  Tamsin Barzane: Hi, Khoisan! Have been feverishly working on upcoming seminar (and off to breakfast soon), but wondered if you’d be interested (or available) in a meeting this Friday at 11 am SLT regarding Africa & Diaspora scholars banding together to meet?
[2009/08/06 4:28]  Khoisan Fisher: In short, yes! delighted to
[2009/08/06 4:28]  Tamsin Barzane: ; ))! great! it will be in the Saminaka library (though I’m not the organiser). Let me send an LM
[2009/08/06 4:28]  Khoisan Fisher: OK, thanks

Present were (avatars of) scholars from City University New York (CUNY), University of Delaware, Cleveland State University, and the University of Missouri, the discussion (which I’d logged but, alas, lost when my hard drive crashed a couple of weeks later) focusing on the creation of a Second Life “community of educators, educational support personnel and others interested in using virtual environments to expand and enhance learning in the fields of African and African Diasporic studies”.

Meeting in Saminaka Library

With follow-up discussions at a couple of further meetings, the Ananse’s Web group was created mid-August, followed by its accompanying web site.

Ananse's Web at Ning.com

Ananse's Web at Ning.com

An African Festival and group launch event took place 1st to 4th October, with the following programme:

Thurs, Oct. 1.
5 pm slt Fireworks on the beach, masquerades, stilt walkers
5:15-7:15 slt Kickoff dance with first DJ

Fri, Oct. 2
5 slt – African music–talk & performance-“Are drums a family Event?”- by Oliha Yiwama (traditional priest, musician, anthropologist)
6 slt – Durbar— Nigerian procession of horses with African trappings
African Music Video Party or DJ to follow

Sat., Oct. 3
11 am slt – The “Rules” of Traditional African Art—informal talk & slideshow by Tamsin Barzane (African art historian in rl)
12 Noon slt – Decorated Nigerian-style canoe regatta (prize to the best-decorated)
5 pm slt – Masqueraders, stiltwalkers and acrobats—join in!
African Music Video Party, DJ or live performance to follow

Sun., Oct. 4
11-2 pm slt – Bryan Mnemonic’s lecture and launch of Ananse (off Saminaka, on Univ. of Delaware sim), followed by guided tours to several sims
5 slt- African spiritual traditions—talk by Oliha Yiwama (traditional priest, musician, anthropologist)
6- Following talk, masqueraders, stiltwalkers and acrobats—join in!
6:30 slt – Closing dance party with second DJ—African male and female dress competition; announcements of photo contest winners
Fireworks on the beach

Tamsin Barzane

Tamsin Barzane speaks on 'The Rules of Traditional African Art'

Bryan Mnemonic talks about his use of SL and social computing in teaching and learning

Bryan Mnemonic talks about his use of SL and social computing in teaching and learning

In preparation for the next academic year, beginning in four weeks from now, solipCISM has had an extensive makeover this summer, with much of the existing content redesigned, rebuilt, or re-textured, as well as much new content added.  The Welcome Zone has been largely redesigned and rebuilt, now with well-stocked freebie shops as well as freebie boxes lining the new quaysides.  The Library has been partly rebuilt and fully re-textured.  A new Centre for Teaching and Learning in Virtual Environments will deliver educational resources and tutorials to both staff and students; and perhaps of especial value, adjacent to the Centre’s main building, is a complete guide to running an OpenSimulator server and managing a region either standalone, or in grid mode, or connected to an off-SL grid.  A new level at 4080 metres has a theatre, a bookshop of key readings for taught modules (full-text books or links to Amazon), shops from which students may sell their creative work, an exhibition centre, and a Virtual Life Research Centre.

vlrc_pic_sm

Other than maybe better integration with the web, I’m not yet sure I quite yet see the point of this–Second Life running in a frame within a standard web browser (available for both Firefox and IE)–maybe because the documenttion is scant in English (3Di is a Japanese company), but it seemed to me worth posting as one to watch.

The 3Di OpenViewer plug-in (MS Windows only at the time of writing) can be downloaded from:
» http://3di-opensim.com/download/TestPackage.zip

See also:
» http://3di.jp/en/news/2009081201.html
» http://3di.jp/en/
» http://3di-opensim.com/en/
and Wagner James Au’s report at:
» http://nwn.blogs.com/nwn/2009/08/3di-openviewer.html

I first found these YouTube videos almost a year ago, but hadn’t thought to flag it in this blog. At that time, the company that was leading the development of Second Life on mobile phones was streaming mobile game service provider Vollee:

Vollee is a technology company which streams PC applications to mobile handsets. By hosting unmodified PC applications on servers, adapting them for mobile handsets and then streaming them over 3G networks, Vollee allows users to access PC applications and MMOs and rich virtual worlds such as Second Life.
The company’s VolleeX engine adapts Second Life for screen size and key layout, and then streams the the Second Life application to mobile devices. Vollee’s interactive video streaming platform optimizes compression to minimize bandwidth requirements and also leverages the 3G mobile networks.

Other than drawing attention to the opportunities for mobile learning with SL, I don’t think I need add further comment at this point, though I hope more will follow if ever I get the chance to play with this.

See also:

Second Life Wiki > Help Portal > Viewer > Vollee
» http://wiki.secondlife.com/wiki/Vollee

Second Life reborn on mobile via Vollee
» http://www.fiercemobilecontent.com/story/second-life-reborn-on-mobile-via-vollee/2008-02-19

An issue with students this year was lack of a sandbox in solipCISM and lack of space to exhibit large builds.  I suggested students might used a standalone OpenSim server–and several did so on their laptops–but I’d not had the time to tutor them through the process.

This weekend I decided to install my own server, and to document the installation as a tutorial on Vorticism.  I’ve made a start on the tutorial but–hey–there are only so many hours in a day, and I have a real life to think about as well.  I did however find the time to make a couple of video tutorials on configuring the grid list in the Meerkat viewer and on importing objects into OpenSim.

I downloaded the OpenSim server; installation and configuration were, with the aid of the documentation on the OpenSimulator.org web site, blissfully straightforward.  Within a very short time I had my own region, unimaginatively named ‘Khoisania’, running in standalone mode.  Only by connecting the region to a grid (or setting up my own grid), however, would it be accessible to the world outside of my workstation, so I checked the grid list on the OpenSim site, signed up for accounts on a half-dozen grids, took a look around each of them, and finally opted for MyOpenGrid.  The grid is small, the administrator extremely helpful, the residents delightful, and the objects free.

khoisania03

Khoisan in Khoisania

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